Play the game:

Main Menu Backdrop.png
Main Menu Backdrop.png

MasqueRage is a top-down combat game with an array of 17 playable fighters. It's a two-player local multiplayer game. The purpose of the game is simply to knock your opponent off the stage. The teams are randomized by a gachapon machine. Instead of selecting a team of fighters, the player is given characters at random. The more rare a character, the more powerful it is. You need controllers to play.

Our team's name for this jam was "Josh Grazda Energy" because he and I are often mistaken for each other. Josh Grazda was part of this jam but not on our team



Video by Leo Robles

Main Menu Backdrop.png


Cameron Belcher


Jo Forchheimer

     Producer, Sound Designer, Programmer

Walter Hill


Joe Siehl


Jonathan Vogt

     Writer and Artist

Dakota Williams

     Designer and Artist


This game was developed during a weekend starting on Friday and ending on Sunday. The jam was started as a class project and was open to all Champlain College students in Montreal. 4 teams competed. The games had to be inspired by local street art

Tools Used:

- Adobe Photoshop

- Unity 2D

- C# programming

- Ableton live lite 9

- Visual Studio 2018

- GitHub Desktop

Heart 1.png
How To Screen 1 .png
How To Screen 2.png
How To Screen 3.png
Main Menu Backdrop.png

Play the game:


All audio was recorded and produced during the jam

FightTheme - Jo Forchheimer
00:00 / 00:00

Extra Media: